24.09.2025, 11:33 PM
(This post was last modified: 24.09.2025, 11:41 PM by Jules Marchildon.)
Posted in source code forum.
Nice one Kevin, yours looks better. I didn't know I had a friendly stalker!
Patrice, I gave it a try, while I've run out of socks from trying all your other demo's out, I did feel the whoosh and then goosebumps! Impressive! Seems much much faster! Did you use the native LZNT1 in the last release?
Since I know diddly about obj files I downloaded a free one of the curiosity Rover...
https://free3d.com/3d-model/curiosity-rover-46907.html
...but it's missing the MTL file, so I made one up, unfortunately the conversion still failed.
Pl
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Nice one Kevin, yours looks better. I didn't know I had a friendly stalker!

Patrice, I gave it a try, while I've run out of socks from trying all your other demo's out, I did feel the whoosh and then goosebumps! Impressive! Seems much much faster! Did you use the native LZNT1 in the last release?
Since I know diddly about obj files I downloaded a free one of the curiosity Rover...
https://free3d.com/3d-model/curiosity-rover-46907.html
...but it's missing the MTL file, so I made one up, unfortunately the conversion still failed.
Code:
# dummy MTL for Curiosity Rover
newmtl default
Ka 0.200000 0.200000 0.200000
Kd 0.666667 0.666667 0.666667
Ks 0.000000 0.000000 0.000000
Ns 1.000000
illum 2
P