Very Simple Round Gauge 0-100%
#3
Jules

For your information. 

I just posted a new release of my 3D engine (OR version 4.02).
When you have time, give it a try, there is a demo that shall blow your socks off.

Now for your gauge, do you know the PlgBlt
Code:
PlgBlt
use:
  • Works with a source HDC that has a bitmap selected; fills a dest parallelogram from a source rect.
  • Great for rotation/scale/shear; pass the 3 destination points (TL, TR, BL).
  • No per-pixel alpha; for alpha use
    Code:
    AlphaBlend
    (msimg32) or GDI+ / layered windows.
  • Quality depends on the driver; try
    Code:
    SetStretchBltMode(hdcDest, HALFTONE)
    before calling.
  • Optional 1-bpp mask lets you punch holes (simple transparency).
www.objreader.com
GDImage.dll (graphics library), WinLIFT.dll (skin engine)
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RE: Simple -Very Simple Round Gauge 0-100% - by Patrice Terrier - 24.09.2025, 09:46 PM

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